game character W.I.P

hello blender artists

/uploads/default/original/3X/9/4/9411d14d01a8e496387361e96999d128d5b19ff3.JPGstc=1&d=1248633427

C&C are welcome .

Attachments



Good start…

Looks good. How do you plan on doing the hairs? Some extra geometry, textured of billboards? Otherwise not much to c&c yet.

The mesh seems dense for a game figure. You might try a ‘decimate’ modifier and see if it can reduce the number of polys without loosing any major quality.

Generally speaking she has a pleasant look. What kind of game are you making?

Yeah,the polycount looks a bit too high right now,unless you have a next-gen game engine :wink:
But otherwise it is a clean mesh with good topology.