hello blender artists
C&C are welcome .
Looks good. How do you plan on doing the hairs? Some extra geometry, textured of billboards? Otherwise not much to c&c yet.
The mesh seems dense for a game figure. You might try a ‘decimate’ modifier and see if it can reduce the number of polys without loosing any major quality.
Generally speaking she has a pleasant look. What kind of game are you making?
Yeah,the polycount looks a bit too high right now,unless you have a next-gen game engine
But otherwise it is a clean mesh with good topology.