game character

This is a finished version of a test character im using to learn gameblender. Textureing abilities are limited because im using my father computer. I have no idea what the point of the game will be besides killing sh!t.

c&c please…

really sweet, can we have a bigger render, turn on OSA, and how many polys and faces does he have?

here you go…


this guy is pretty low poly. not sure how he’ll do for animation yet.

Good model. Great textures. The detailing on the shoes is very impressive. I’m not an expert on what makes an efficient game model, so I really can’t comment on the technical side of things, but I’m sure there are others here who can contribute on that issue.

If you MUST kill everything in sight, you might as well look good doing it. 8)
All the best with this project.

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