HI everyone, I have some concept ideas for a game I have been planning on for several weeks now. I would like to share what I have with you and hopefully you can give me more inspiration or ideas or even concept ART for characters, maps, buildings, cities etc…
So my friends and I are working on a game about an assassin. Basically, you live in a city (medieval time period) and there are several brotherhoods or “gangs” if you will, and they all fight/create alliances in the streets. The main character is an assassin for one of the brotherhoods who pays you money to take out other leaders and people of influence and importance. You have several weapons in your arsenal including the trusty dagger, a short sword, a grapple hook, and of course an assassin wouldn’t be complete without throwing stars. With all these “tools” you can pickpocket people, hide, assassinate, climb, and several other nifty tricks.
The main objective is to complete all tasks assigned to you without getting cought, and get as much money as you can.
The main character will have a cloak, he can lift his hood up or down, when he has his hood up, he becomes more hidden from the gaurds or other gang members, but citizens will be suspicious and you have a less chance of pickpocketing or assassinating. When you get near an object that you can hide in, a small message on the bottom right of your screen pops up and says press “r to hide.” And when pressed, the main character perfoms an ipo where he will jump and hide in whatever you are next to, like a covered wagon, or barrel.
For enemies, there are several types, they can either be completely unware of anything happening around them becuase they might be asleep or chatting with other enemies. You can tell that they are unaware because they have a yellow dot above thier heads. The chances you can assassinate or pickpocket them is 9/10 chance. Normal enemies will not have a dot over thier head, and you only have a 5/10 chance to pickpocket or assassinate them. the other type of enemy is the aware one, that has a red dot over thier heads, they typically have thier sword drawn and are alert, you only have a 2/10 chance to assassinate or kill them.
If you have any knowlege in modelling midieval objects/ characters etc, please let me know if I could use any of your stuff, pm me if you would like to help, no I am not posting this to get people to help me, i just put this here if you feel you would like to, no pressure. If you could point me in the right direction for a tut on AI, I would much appreciate it!
Please do not say that this is stupid and that I will never finish it, if you have any negative comments please keep them to yourselves. If you simply have to say something, please send it in a pm.
Thanks for listening to my concept ideas, there will be some pics of my concept art, but I don’t feel like scanning them atm.