I’m not very good with Blender, so maybe this question seems a bit silly…
I want to make an object appear (say, a treasure) in my game, but only when the player (a cube/camera combination) comes near it. The player should not see where the object is from farther away! I guess there is away to do this by using the logic bricks (near sensor?) but I can’t really figure it out.
After the treasure appears the player needs to touch it, so that the next level can start.