I’m working on a game prototype, which is a 1st person adventure game in the old style i.e. pre-rendered views. I need to have a system where the main view can be turned through 90 degrees using the arrow keys to turn the player left and right. Each navigation position has four views; front, left, right and back. When walking forward, a walking animation would play showing progress through the world before stopping at the next navigation point.
In some situations, when at a navigation point, movies would play as there are animated objects in view.
Is this at all possible to do with the BGE? I’ve been using Blender for a number of years, but have never delved into the game engine. I am also not familiar with Python.
I would appreciate any advice that anyone could give.