Hello all i got difficult question about blender Game Engine. after this answer i will post another one, im very active and my dream is to create my own game in physics - i will do everything to create it, learn everyday Blender, and the fastest way to learn is to ask others for current questions
how to make my bots (enemies) that they would follow my player and allways avoid walls/trees/rocks etc? i mean, that they would seek for an shortest way to be near player, but if on way are any materials, they would go around them.
i think here i need an Python programming. if anybody knows tutorial about this, please tell me