Hi, I have a bge game that runs fine in Blender, but in the game engine runtime the videos and sounds don’t load (which they do when playing within Blender, same directories).
Is there a way to read console messages while running the runtime? A command-line switch perhaps? That may provide a clue.
2.62.0, Win7, 4 MB ram, 1GB embedded video RAM
(Also tried it with 2.61 32-bit on the same blend file - same result.)