Game in the Grass

You never think that something could be so special until you start modeling it. Grass is a very interesting, widespread plant with thousands of species. I tried to keep balance between model and material in order to express all important details. Everything was made from scratch. 17 different grass objects (excluding dry grass objects) are used here. All materials were created in a procedural way in Blender. I used the new Geometry Nodes in Blender to make composite grass objects and to spread grass on the field. And I should say that Geometry Nodes are brilliant!

This work on Artstation: https://www.artstation.com/artwork/QrQklL






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