I’m working on a game using unity 3d engine. Now, I looking for a way to build a level and places faster and easier. I hear that blender have some add-on that can make it. I found one call “Level Buddy”. It’s good but is there any thing similar or better than this one ?
You could try exporting your levels as .obj files and then importing your levels into unity. Other than that, I can’t help you. We’re blender people, not unity people. If you need help with unity stuff, go to the unity forums.
I don’t think there’s a better add-on than that one, or if there is, I don’t think it is out yet.
Hmmmmm… What exactly do you mean when you say “build a level”? Do you mean create the models?
Building levels in Unity can be really fast if you use prefabs. But you probably need more detail than what those can provide? Could you tell us more about your project? It is difficult to advise without more information.
One thing I can say for certain though; if you learn to make models in Blender, you wont regret it.
Thank you for your reply. Yes, I’m working of a project about old nations. I’m working now on “mexican pyramid” then Egypt and so on. I can make all kind of pyramids. But before I transfer all my models to unity I have to make the level ready on blender. Roads start and end. trees, rocks, Hidden places and so on. This map I’m work on.
“Level Buddy” give me good things, like control the size of rooms hight or short. Make roads quickly. It shows me as designer what is wrong and need to correct it. Fix things or modify models. On unity I will do nothing except put the models and textures and done.
That’s way I’m asking about add-on can help me with this.