in one scene, there are many layers, how to move from layer 1 to layaer 2 to 3 in the logic
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In Blender there are layers. In the BGE logic there are no layers. There are just active and inactive objects.
Active objects reside in visible layers.
Inactive objects reside in hidden layers.
You can’t make inactive objects active when running the game (or vice versa).
You can add a copy of an inactive object by using the Edit Object Actuator in Add Object mode. The copy will be active.
there is no shifting between layers, but you can create a new scene for an entirely different setup you want in your game and from scene actuator you can shift between them.