making a new texture for an old model, textures drawn in photoshop.
this new unwrappingtool in blender is the sexeh :x
Awesome stuff man.
Maybe a little more colour variation though. The grey and black only looks a little bland IMO.
BgDM
any reason you are painting in greyscale? I’m eager to learn…
The painting by themselves are outstanding :o I feel that you master 2D as long as 3D skills, Eldron!
excellent Eldron that’s one of the best uv textures I’ve seen by far and I play a lot of video games, B/w sci-fi stuff is where it all started, cool 8)
great start! Basically, I don’t like when somebody says “good start”, but “great start” isnt so cool either, imo. So maybe I say “Nice going man!”
hope we’ll see the rest, too
First I looked and thought: “wow, cool”. But then I saw it: “Oh, it’s eldron, well, I’m not that surprised ;)”. Goodie goodie, scooby dooby.
:Z Zorro.
thanks for the replies :P, the reason behind the grayscale thingie is that I do it b/w first, and then color it when its all done,
hmmm… yes, but why?
Shouldn’t be easier to start in color because when you’ll have to turn in color you’ll have hard time converting the grey-tones to hues and colors? I’m not skilled in texture painting (just beginning with with Gimp) so I really wonder why you do this, and how you will color it.
it’s just another technique to use :P, Im not extremely good at colors and such so its easy to start with it in black&white
I’m not going to do just a hue-change though, there’ll be colorvariations everywhere.
Very good low-poly model!
Congrats…I wanna see this game!
hey great character and texturing, it dos’nt look like you are struggleing too bad