so after making/creating your game and let’s say that your
game eats Max performance.
what can we do to re-render the game at a lower performance.
Could it be that it needs texture filtering or game compression.
idk i dont know. But is there a way to make it run smooth on any other
windows pc’s. for example;windows 7 or windows xp.
Both (Multitexture & GLSL)
Because i use a windows 8 pc. specs:( 8 GB ram , 64 bit , intel core i7 , Gforce Graphics card.)
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srry for the tone above.