Game: Ovid the Owl

Hey,
I’ve been working a pretty long time on this and I just decided to post a “what I’ve got so far” demo of a side-scroller game I’ve been working on. I’ve been using C++ to program it and Blender/the Gimp to do the graphics. Also, I wrote the music to it using Logic and Reason.

It’s called Ovid the Owl, and you basically play as an owl and you do stuff. I’m only 16, so it’s not what I would call “professional” quality. It’s a Windows only game, cause I used to DirectX 9 to make. So sorry to all those on Macintoshes/Linuxes.

So anyways, try out the game so far and tell me what you think.

http://lzr.cc/Ovid.htm

screenshots plz ^^

Sure
http://lzr.cc/images/screenshots/ovid/thumbs/scr1.pnghttp://lzr.cc/images/screenshots/ovid/thumbs/scr2.png
http://lzr.cc/images/screenshots/ovid/thumbs/scr3.pnghttp://lzr.cc/images/screenshots/ovid/thumbs/scr4.png
http://lzr.cc/images/screenshots/ovid/thumbs/scr5.pnghttp://lzr.cc/images/screenshots/ovid/thumbs/scr6.png

I know this is kind of an old thread, but I’m curious to know if anyone actually tried out the game and if they did what they thought of it.

I’m on Ubuntu… i can’t play it.
But the images look nice :slight_smile: I’m sure it’s a good game.

i layed it untill halfway through the airplane part…

its done really well. just not my kinda game

good job!

i would play it if you released a mac version, or the .blend.

that’s one of the annoying things about the game engine. you actually need to have the .blend running on the system you want to compile for.

Sorry, but I didn’t use the blender game maker, just blender for the graphics. Since I made the game using platform dependent C++, I would have to port it to OpenGL to get it to work on Mac.