game physics baking - v2.5

This page describes about 2.5
http://www.click-now.net/download/Blender.htm

and this sentence in the middle
“Game engine rigid body physics can be easily baked into animation curves”

so I want to bake game physics, but unfortunately can’t find the way.
Of course , I know the way of 2.4x. Anybody knows about 2.5 alpha?