Having an issue with game running rather slowly. There are quite a few objects and some have a fair amount of verticies. My system isn’t dated either, it’s a quad core 2.6ghz i5 with a Radeon HD 5700 and 4 gigs of ram…I didn’t figure it would run this slow however. This is more of an interactive tutorial more then a game so it doesn’t need to be flashy. I’m still kinda new to blender and I was just curious if there were any ways to make this run a little faster other then going back and re-drawing some of these objects to use fewer verticies. Also every object has a script to change its color on mouse over. I’m basically just looking for some suggestions as how to tweek for the fastest performance. Willing to sacrafice shades/lighting effects things of that matter…anyone have any suggestions?
Should that many verticies drastically effect performance?