Its a lill hard to win, try to make the turns starting from the oposite way that the turn is going wile breacking (like Foumula 1 cars). The red cars are slower than you on sharp turns but faster on long ones so try to get ahead right from the beging of the race.
No Python was used on this game.
That sliding back thing hapens sometimes for 2 reasons, first if you hit the wall you will slow down but if you are in the ramp you end up going backwords and I had to put 0 friction to simulate the wet road.
The AI is a long plale going fro right to left in front of the cars that when it hitâs the side of the road it tells the car to turn.
The texture for the cars were made from my hygh poly model of the Mitsubishi Eclipse.
Useing just paint
iâm sorry but this game is awful - and yes, i won! first, the control of the car is highly unrealistic and it is my own personal preferene to view the car from inside not outside - two, the collision on the walls and ground is bad - three, itâs too easy to win - just hit the other two cars at the beginning when you go around the corner and it will flip out of the course - not to mention it always displays âyou winâ after you cross the finished line even if you have already been lapped!
i did really like, however, the very good looking cars and the effects and scenery were very nice. But i rather have a good game - not just a good looking game - controls bad, physics bad, logic bad - eye-candy good: i rather have the eye candy bad and the rest good! keep working at it - if you wouldnât have posted it as a .exe then it would have been possible to fix the problems and post an alternate buildâŚ
Be easyer on him , its his first game(mine was 1000000 times worse than his and noone complained about mine).
the control of the car is highly unrealistic
Better fun than realistic.
it always displays âyou winâ after you cross the finished line even if you have already been lapped!
Nope , it says You Lose when i play it.
the collision on the walls and ground is bad
Really , i think it feels pretty good.
I really dont understand how can you not like a game like this.I think its Awsome.Dont make him feel bad just because his first game isnt need for speed underground 2 (besides , the characteristics of cars in NFSU2 were totaly unrealistic too).Its a great game and its made in !!!BLENDER!!!.
And Prince⌠On the other forums that I posted this game everybody was saying that is was too hard to win, because of that I sad that thing about the Foumula 1 cars. Now you are saying it is too easy, I think it is because of one of this reasons. Or you are too good for the game (sure %| ) or you just folow my hint about F1 too well. 8) (I realy realy think it is the second one )
I think that itâs extraordinary, especially for your first game. The sound effects are simply great! :o Here are a few thoughts:
When I tried to install the game into a different folder, it has an error whenever I try to play the game.(all I had to do was install it into the default folder, and then everything worked well)
A few minor graphical glitches.(mainly with collisions, and occasionally with far away objects. I also noticed that when I lose, the âYou Loseâ text comes up on the screen when my opponents cross the line, and when it comes up on the screen again after I cross the finish line, it overlays the old text in a weird way)
Those things are minor though, and this is a great game! Thanks for sharing.
That overlaying thing happens wen you are realy far from the other cars wen you lose, its like planes on the finish line that I use as sensors to tell wen the âyou winâ or âyou loseâ mensages have to came up. After a wile it resets but I didnât think somebody would be so far behind.
Ps: I saw ur message but I donât think my pc can reply them.
I had the same problem facemania had. Yeah, the controls arenât as good as Need For Speed, but hey those guys spend a lot of money testing actual race cars to see how they swerve and control on the road.
Lol, actually the red cars are too hard. Ok, I didnât win. It seems a lot easier to at least win or get 2nd place in the Need For Speed series. Then again I have a racing wheel for thatâŚ
As for the collisions, it could probably be worked around, but itâs just a little short coming of physics in blender.
Overall this is a great game that youâve made here. The environment is great along with the tracks. Only thing that can be optimized to make it even better would be the collisions and parts of the control (lol, might need to look up some mathematical equations for swerving, etc).
GusM is that you?
Lol, I just noticed the really small letters. Woah, no python used! Great job. The power of logic bricks.
Yea I know that the physics arenât that good but I couldnât do mutch about it because I donât know anything about python. The realy hard thing was to make the laps counter and the âYou Winâ and âYou Loseâ things just with logic bricks. Took alot of âwhat if âŚâ.
Sorry I donât think I am GusM
And you just need some trainig to get yourself on first place
sorry if that sounded a little harsh - it is really good for your first game - itâs just that every body said âwowâ when my first impression was, jeese those controls stinkâŚbad camera angle - whatâs up with the collision!? i win? i lost!! - from a blender game stand point (and your first game!) itâs awsome - just I donât see the point in repeating every one else in saying good stuff - heâs got enough posts on the good - letâs get to the bad - bad crits are the only way to improve - and take everything I say with stride - nothing was meant to be âcriticalâ just a practical eye - your games is tons better then I could do! just some negative feedbackâŚkeep it up!
ps - if you really want to help support Blender then you woulddnât have gone through all the trouble to make it an installer so that people canât learn from what you did - and maybe help you fix some of those things!
good job - just a few minor stuff that makes some parts a turn offâŚ
Because this is the first game in fullscreen in which it doesnt go all choppy and weird for me. But still on my crap little intefrated graphics it has a framerate of between 0.5 and 1.5
Here the deal with car racers. I (personally) enjoy them when they are un-realisitc. I have much more fun with f-zero than I do some f-1 Grand Prix thingy. Thats just me, so I enjoyed this game. Some more detail a few bug fixes and it could be marketable as an un-realistic racer, even without python!