Ok. When i put i texture in with UV mapping, and hit p to start up the GE it works fine. i can see the textures and all. BUT THEN, when I save runtime and go try to play the game. the texture doesnt work. my objects are pure white. anyone able to help?
Well, I’ll have to ask the obvious. Are your textures packed? Before you save your runtime, hit “pack data” on the same menu dropdown. Then try to save the runtime again.
haha. im an diot and your a life saver! thanks so much.