Hello everyone. This is seacigar.
It’s been a while since I’ve needed to write here: I just want to say, thank you all, that have helped me to bring my game closer to reality (you know who you are )
Anyways, My problem is nothing revolutionary, however… I am at the final stage of development for the first section of my level: texturing
I need a few problems answered: first off: I want to be able to paste one large texture on multiple faces at once: is there any way to select multiple faces, and put the ONE texture on them? I know you can put the texture on all faces at once, but I dont want multiple copies on each face, I want one texture over ALL the the selected faces: I hope I made that easy enough to understand…
Second off, is there a way to “merge” the texture window and 3d window, so you can place the texture directly to the object, like a stamp? It sounds impossible, but I’ve seen a demo that shows it being done; the demo was very short, however, and it advertised gameblender in general, and didn’t explain any specific techniques… It was part of the hoverboard demo, I believe, while Blender .nl was up…
Generally, though, I just need tutorials in realtime texturing techniques…
I know the fundamentals: uv painting, material based lighting, and the like; I know that gameblender’s materials program is limited, but I also know there are some advanced technuiques that can be applied in it, based on some amazing games I’ve played made on this engine.
Thanks for your time