Game that created assets with Blender

I saw Plunder Pirates introduced in the user story on the official Blender site.
I’m wondering if there are any more known games that have been created with Blender.

Just read about it, very interesting, I did not know about it.

Okay, you linked, so more people will be able to see the case.
I’m still searching. And found this one.
It’s called Cattle And Crops, and it creates assets with Blender and Substance Designer and runs on their own game engine.

Now seeing that tractor, I remembered that these developers created “Euro Truck Simulator” used lots of complex rigs and custom export scripts for the game.

Also same goes for the game “Overgrowth”


I found game projects using Blender through articles on blendernation and Twitter
And I picked out my favorite ones and made a list.
Blender was used to create the assets for the games.



001
Plunder Pirates
Blender, Own Engine

002
Unity5 Demo
Blender, Zbrush, Unity

003
Helium Rain
Blender, Unreal Engine

004
Inked
Blender, Unity

005
Drums Game
Blender, Unity

006
Cattle and Crops
Blender, Own Engine

007
Path of Giants
Blender, Unity

008
Heaven Moon
Blender, Unity

009
Teppo Witsaraz’s Indie Dev
Blender, Unity

010
Daniel Santalla’s Indie Dev
Blender, Unity

011
Mr. Thee’s Indie Dev
Blender, Unity

012
Fracteed’s Indie Dev
Blender, Godot

013
Toca do Tatu
Blender, Unity

014
Wandering Demo
Blender, Unreal Engine

015
Paper Train Rush
Blender, ?

016
Goblin of Elderstone
Blender, Unreal Engine

017
Cardboard Wars
Blender, Unreal Engine