When should you use the “Mark Controller for execution before all unmarked” Button?
I know when, because I need to do so for my scope rendertotexture to work once the menu scene switches to my game scene.
I just want to know when to spot another one of these.
I have a game that works well, but if I add it to a menu scene as another scene and have the menu scene switch over to game scene, then some things don’t work.
How do I spot when to use it?