I still have not done a whole lot with the game engine, but was wondering if it is possible to have an animated material as in an avi on a plane and while in the game be able to fast forward, rewind, pause, play, stop, or even skip… by specifying how many frames to skip?
Also is there a way to, while in game, to lower or higher the game screen size resolution?
There is currently no way to have an avi video as a texture in the game engine.
To have multiple resolutions, I just have it so that when the user selects the resolution, it opens up a different .blend file that is linked to other .blends with the same res.
-< Edit >- Wow, z3r0 d, your sure on top of things!
You can make small animated textures with an image editing program, but you need all the frames on one image. Do a search in the game engine forum, you should find what you are looking for.
There IS a way to play avi video files on textures. Its an external plugin, but it works really well, (I had 4 videos playing on 4 planes in blender at 180fps)