Hi guys,
I remember that it used to be a python module for the GameLogic part of blender, but I cannot seem to find it in 2.42, is it still there, or has it been removed? Will we ever be able to use it again?
I’m asking because there doesn’t seem to be a way to invoke the physics engine of blender through the normal python interface. Please let me know if I’m wrong.
Thanks a lot.
-D