A project I had in mind for a couple of weeks, and finally found some time to work on it ( thanks, corona… )
The Idea was basically to set a giant Gaming-PC into an landscape with all kind of oversized featues ( for example, there are some waterfalls planned coming out of it as a Part of it’s Watercooling, maybe a Highway running through ( below the orange part ) for air-exchange ) Think the highway could actually end in a bridge at the horizon, to add more depth to the whole image.
Rendered in 1920x1080 @ 4k Samples - took about 2 hours. Guess I can blame the volume for it. Takes a bunch of samples to reduce the noise to a acceptable ammount. Noisereduction kinda ruines the sharpness too much. Any ideas to get the image less noisy without having to render for a day?