GameStarter is a application to launch a blender game without blender install. The user can setup parameters of blenderplayer with a GUI. it is available for all major operating systems.
Thank you, Marco! This is an excellent tool and works flawlessly on my PC (as far as I can tell). Everyone using the BGE should download it… seriously.
EDIT: Maybe I should have stated “anyone using Win32 systems”, I guess on Linux you have to compile it, but he says a Linux build is coming soon.
Wow , but actually how can you disable the states in the screen corner , and where the comments are displayed in the launcher
the only problem would be the launcher size , … but great work , thanks for sharing …
but the credits shouldn’t be hidden , and can i make default settinges for my game
by the way ,
edit :-
i may use it and credit you for that in the credits , thanks …
Wow this is really neat, thanks for sharing this Marco. I can definitely see potential use for this in MGP and many other projects as well. If we use it I’ll include your name in the credits and send you a pm.
Actualy isn’t it possible because that isn’t the main aim.
But I can make a dedicated fork. I don’t think do it but I keep it in my mind for future developpement.
Actualy I’m making the linux build on OpenSuse. I’m going to test on debian distrib.
I haven’t got Mac OS … So I can’t compil for it. So if a person have PPC or intel MacOs can you help me ??
If a person is interresed to compil on Mac OS post here.
you should just do few operations:
install Qt4 developpement tool and SDL dev lib( and gcc and make tool ?).
DL the source project.
Edit lib path in gameStarter.pro
and launch “qmake” and “make” command
Yeah, that looks cool n’ useful. Gotta try that out, straight. Thanx, M8.
(Ah, Monsieur Marco a lance le supertruc. Grand MERCI. C’est vachement super:).)
If we could choose a blend or even better, if we could choose a chain of blends which gets then executed one after the other, well that would be a real nice extension. Please continue with this cool tool.
You have to open a console and write : “./gameStater”
If you doesn’t use a console the blenderplayer shouldn’t launch the game. I don’t know how to fix it because I use absolutePath to launch it. And so I doesn’t known what append.
I didn’t embedded the QT libraries. Under KDE the app should work.I need the feedback under Gnome environnement.
Well, under Debian/Linux ( etch) and Gnome, I’ve needed to install, libqt4-core,
libqt4-gui and python 2.5…it works, but the starter window acts bizarrely…
Can’t get the more options…options
But the game starts with the different resolutions
Bravo!