WHen I’m rendering an animation from the viewport with Eeevee … the image ( gamma ?) looks different …
Anyone has this problem ? or an idea ?
It is a combination of two things:
- An intentional change in 2.82 to not do (time expensive) CPU color management when using
Viewport Render Animationand an 8-bit format. This is to allow animators to quickly to an animation playblast at the expense of color accuracy. Personally I think this should be an option users can control. Rendering to a 16 or 32 bit format or using
Viewport Render Imageare unaffected.
- There is a bug in 2.83+ that affects all viewport renders. See this bug report:https://developer.blender.org/T77909