Okay here’s an update, thanks chavoh for telling me about particles i looked it up and that what i used 
Chavo: I first made a new texture for one of the eyes and made it an image texture and loaded the image of the eye. then in the “Map Input” tab in material buttons (the pinky red sphere) i fiddled with the ofsx, ofsy, sizex and sizey. You need to do alot of quik renders to see where the image will be on your object and if you are doing eyes it’s easyer to have them as seperate objects. ps. there is an alright tutorial at
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/Furry