gaps when unwrapping a model

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I’am modeling a head at moment, but when I want to apply the LSCM Unwrap there appear to be some kind of gaps in my mesh(the dark purple faces), most of these faces where the gaps appear i have created by selecting vertices and then pressing FKEY(make face)… does anybody
what the cause of this problem is and most of all how to solve it?
PLEASE HELP??

NexusMidas

Hi
I am only a newbie so I could be wrong here but have you tried

in edit mode, select all vertices, then hit Cntrl N to recal normals outside then go back into UV Face select mode, did it fix it ?

Geoff

:smiley: Thanx a lot Geof, I just registerd and didn’t expected a reply so fast…