Is there any way to remove unused textures and materials, as well as doubles? I’ve tried the garbage collector script I found here, and it gives me errors. Maybe it doesn’t like apricot or the newer versions.
Why does blender not even give you the option to remove them? It becomes such a cluttered mess I have to resort to naming conventions like “A_wall.jpg” so that I know to unpack everything that does not start with an a.
This is one of those issues I’m amazed they have not addressed.