I knew I had to bite the bullet sometime and model Gaston Lagaffe / Guust Flater. And I knew this would be tricky, converting a 2D character to 3D. And character modelling isn’t really my strong suit. But if you don’t try anything new, you’ll never learn anything new. So here we go!
I took me about a day to get something that vaguely resembled the character. And another day to sculpt hair, shoes and clothing. I’m still not happy about how the head/face turned out, but I try to see it as a learning experience. Learned a lot about the hair particle system and sculpting. And I learned what not to do next time ![]()

