Online texture collections are great resources but
why limmit your self to what you find on the internet?
Get a digital camera and good flatbed scanner so you can make your own textures if you want. You’ll have control over the resolution color exposure, etc. Not to mention the copywrite.
I find textures, as needed. But the free “public” textures, you most likely have to right-click and save. It can’t be that hard. Do what I do, anytime you save a texture, save a copy of it in a folder. pretty sood you’ll have a personal library.
I also use my scanner to scan all sorts of textures, labels, boxes etc… The digital camera comes in handy too.
Here’s a few quick links that I go to (other than Google and Yahoo images). These are in random order and I believe all of them are still good links.
Wow, thank you all for the great tips and info, this’ll help me out a lot.
Matter of fact, I do have a digital camera and scanner, and that would be a lot more fun that scouring the web. One other question: is it difficult to make tileable textures out of your own images?
Here’s what I have been doing in the past
Symetrical objects, like bricks on a wall or street, are semi-easy. Eaven random stone. Organice textures are harder to by hand too. PaintsgopPro (v4.12) has a “Seamless-Tile mode”. but in my opinion is good for certain textures.