I’ve been adding items to this warehouse scene. Evidently, I’ve added so many polys that my machine (a 4-year-old mid-power box) freezes consistently during the Freestyle phase. To get the above image, I had to actually delete some objects that are off-camera.
That blanket is pretty high-poly, but I think the last straw was that phone on the table.
So, if you’ve created large scenes and have rendered views in them, what is your solution? Do you just grit your teeth and invest in an insane machine or do you have any tricks? Do you just delete the half of your scene that isn’t currently on-camera?