The left side of the picture is “Game Engine”, or “Game Mode” and the right side of the picture is “Object Mode”… I clicked P to get into Game Engine and the screen just goes/stays blank. Can’t see anything. I tried changing the colour of the objects, I tried making a new file, and restarting blender, although sometimes when I start blender it works for abit, overall, after like 1-15 minutes it will go back to the blank nothing in Game Engine. Whats wrong with it?
In your image the little shaded cube icon, tell us that you’re in “shaded mode” or the “Textured mode” is necessary for the Game Engine ( Ctrl-Z - Sphere icon).
We can see the camera (activeone?) too, or, in a “normal” situation we see “trough” the camera ( dotted lines view)?!
Select your camera, press Ctrl-NumPad 0, adjuyst your view, and try P again!
This has nothing to do with camera clipping or the blend, if it is the same bug I had then it’s the rendering code that doesn’t work with some ATI setting, I don’t know which. When I got a new computer it worked fine. In the last thread about this there was some suggestions…
I had the same problem. ATI Radeon. A couple of weeks ago, I downgraded my drivers. I haven’t had a problem since I did that.
The oldest drivers on the ATI site are the only ones that work without problems for me. I think they are 7-11 drivers. They use OpenGL 2.0. Everything after that uses OpenGL 2.1. And the old drivers more than tripled my frame rate for Blender.
Someone else suggested changing the OpenGL AntiAliasing and OpenGL Anisotropic Filtering from Application Controlled to 2X. They said that worked for them.
I went and got the oldest drivers on the ATI drivers website http://ati.amd.com/support/driver.html
My game engine seems to work really well at this point my frames per second is now at 145-150 and it was stuck at 59-60 with the latest drivers from same website. Thank you everyone!! YOu have saved me hours and possibly lots of $$ as well.