GE Preview Render Problem? Need Help!

For the game I’m making I ran into problems with the terrain. To make the terrain I made a gray scale image (below) and then mapped it onto a solid plane, I then extruded the plane with the “Noise” button in the edit properties. My problems are is that when I preview the game in the game engine the terrain is in pieces. (pic below) If I render the terrain then it looks good. Can someone help me! Thanks! :smiley:

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Your normals are messed up. In edit mode, select all and hit CTRL+N to recalculate the normals. Try it in the GE. If this doesn’t work, then (back in edit mode) select all and hit W > Flip Normals.

It worked great. Thanks soooooo much! Your amazing! Thanks again! :smiley: :smiley: :smiley: :smiley: :cool: