I have started playing around with Blender and am impressed with the UI and other features. Before I get completely engrossed in reading documentation (which there is a lot) I had a couple of questions I thought someone could answer. I have been using POVRay for some time and what I really enjoyed about it was being able to use it’s programming style scene description language to create some scene ideas I had based on algorithms. Using macros and defines to not only create objects from formulas but to also place them easily. Does Blender have similar functionality? I noted there was a python scripting area and an API that let you access objects from the scene, but can you use this to create new objects, position them, etc? A lot of the sample scripts I have seen seem to be some form of “post processing” so to speak. Perhaps there are scene generating scripts out there I just haven’t seen yet, but I was hoping someone could tell me of their experience with this and how difficult/easy it is to script in this manner.