I really love how the ambient occlusion lights up an architectural interior scene simply and realistically, but have found with the 2.34, the render is better, but not worth the extra render time. Also having a difficult time in getting high-res human meshes to look good under the new render scheme. Any thoughts, feedback, tips, tutorials?
If you use Full OSA on you materials, you can probably lower the OSA setting to 5 and still have very good results. That would help get a lower render time.
Edit: Full OSA will be used if your material uses raytracing, it doesn’t have to be turned on.