In several projects I was thinking it would be very useful to have some kind of general switch that would enable to reset position (Loc 0,0,0) of all objects in scene.
I would like to ask you for best solution how to set up such a general switch. New transform constraint (currently in CVN) seems promising but I am not able to “force” it to work.
Idea is to have the switch (position 0/1) and just to move it from position 0 to 1 it would reset some settings of other objects - typically to move them to local coordinates 0,0,0 etc
There are dozens of possible uses:
- animated objects location resets
- stretched character reset
- facial animation reset etc.
Thank for your help and suggestions.