My first post, and no i’m not stuck in edit mode.
I downloaded a model of an oil rig from blend swap created by “B M.” as i’m hoping to model something similar
Link to the model Pictured below: [http://www.blendswap.com/blends/view/21040
](http://www.blendswap.com/blends/view/21040)
Upon examining the blend file i noticed that the beam like support structures pictured below are modeled in a particular way where it looks to be single verts with edges which generate faces around the length of the single mesh edge
- Why is it modeled like this?
- how would i go about achieving/replicating this kind of typology/modeling method?
Lastly,
There seems to be going on under the ‘Shape Tab’ within ‘Data Object’ options, as when i tweak the ‘Fill values’ and the ‘Bevel Factor’, the geometry of the generated faces around the single Vert and Edge begins to take shape and form. In turn i can tweak this a bit yet i still don’t know to to achieve this starting from scratch on the default cube. in fact i cant even get the ‘shape tab’ or ‘fill values’ in the Data Object options to appear on the default cube
Any help would be much appreciated
Thank you in advance!