Geo Node Collection Info Change Normal


Hi everyone.
I have a veired problem. The couch has a normal map texture.
When I picked up model with geo node collection info the normal map looks very bad.
Please help me to solve it.

Collection Info node is not responsible of that.
You are realizing the instance, making it a new mesh.
And then, you are transforming that new mesh.

That is probably a texture mapping, that is dependant of geometry, that does not handle those transformations.
So, you need to adapt this mapping to handle transform changes.
Or you need to make a derivative of material, proper to realized instance.