Geo-nodes animate which object is instanced

So here’s another geonodes question…


I’ve got a single vertex in geo-nodes, and I have it instancing an object. right now it’s instancing the hedgehog that faces down, but I want to be able to animate which hedgehog it instances. Ideally I want to be able to control this with drivers, but I’d be happy to be able to just keyframe animate which object is instanced. Can it be done?

Can’t immediately think of a way to do it in 2.93 but in master there’s a switch node. For now it only allows switching between two things, like this:

So to choose between 4 objects you’d have to chain them something like this:

This looks really interesting and I’ll look into it…

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