Im working on a geo node network that makes buildings from splines with a couple of inputs - im almost done but facing one final issue before what i can call a proof of concept - I am generating the roof of my building via filling a resampled version of the spline:
this is the original spline (the two sections are at different z positions):
this is how i am generating the roof:
this will make all the roof geo all the same z position in world space and wont work if i want to make multiple buildings from one spline object (which is important because OpenStreetMap imports all buildings of the same height as one spline object, while respecting terrain and so the splines will be at different z positions):
if anyone has any ideas or hacks to make this possible it would be much appreciated, this is so close it would be a shame if i have to stop now. Thanks!