I’m trying to get this effect on Geometry Nodes, i tried a lot of thing but can’t figure how to do that only in GeoNodes. I want to distribute point on a curve and have more point at the end, increasing with the curve parameter ? Is it possible ?
For now the only solution i found is to use a plane with an array controlled by an empty scaled down a bit and instance on the face. That’s working but not for the more complex project i need with some animations.
Thanks in advance