Hello,
I am startet to get involved with geometry-nodes by trying to set up a simple wireframe for a cylindric-shaped object but don´t come to the result I want:
So far I made a basic cylinder with two different circles which are conected by a bezier-curve which is “arrayed” around as instances on points.
The problem I came across is by making the horizontal edge-loops for completing the wireframe - i tried to make those ones by curve segments which I then want to use as instances around one of the allready existing circles as I allready did it with the bezier elements… but they are still to long because I dont know how to scale them individually so that they fit inbetween the bezier -segments…
I am keep going to push my node approach as far as I came to a satisfy result but maybe one of you guys has a hint…
Thank you in advance! Michael