hy, I was wondering if there is a way(besides manual converting from 1024/1024 to 10,24/10,24 and then scaling proportional to your needs), to constrain the geometry to match the proportions of the image asigned to it in UVwindow.
Add the same Image as a Material Texture and Alt-V. You can then unlink the Material Texture.
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thank you Fligh. Very usefull :)