I am try to learn Geometry Nodes… try out one of the Q&A on Geometry Nodes to simulate below. My problem is I can’t figure out how to generate a “random number” of 1 to 4 (integer) to rotate the piece of wood (object) on the vertex on a plane correct at 90, 180, 270 and 360 respectively. Any help please?
What I like to achieve
But what I got so far …