Im trying to use Geo Nodes for the first time to randomize accessories but I feel like its way too random.
Is there a way to make certain objects rare or have a gradient of rarity so the Yellow Torus shows up much less?
I basically made it so that the location randomizes the accessory.
Had to use a Vert as a point because I don’t know how else to have an accessory spawn on Suzanne’s Origin.
Every time I duplicate Suzanne and move, the accessory is randomized because I want to animate a camera to render each one down the line.
I don’t know enough to make some sort of Rarity curve, a percentage or somehow introduce rarity so that certain accessories show up less to the point only 1 might show up.