Geometry nodes exploration: Human rig deformation

Hi, sorry I am late for conservation.
I couldn’t see any download link for your work.
My problem is fixing self intersected faces. And I search a tool for fixing self intersections. Here is the drive link of my mesh.


In the image, black areas are self intersection caused by inflate mesh filter tool.

I tried higgsas solution but it resulted spiky edges as seen in the image.

Also tried squish tool, but that didn’t fix it completely. But it was quite close.

I really want to try your solution. Maybe videos of Seanterelle give you inspiration.


The image of what I want from my mesh.