Hi,
I’m having some trouble with a scene where I’m using geometry nodes to create a sugar coated candy (From blender guru’s tutorial), and putting the candy inside of a candy bag. I’ve used these candies for a while and they’ve been working great. But now I want to put them inside of a candy bag, and the sugar just dissapears when it’s inside. For the bag I’m just using a transmission map plugged into a principlied BSDF
Does anyone have any ideas on why this is happening? Grateful for any help I can get!
Using Blender 4.3.1 with Cycles. Let me know if any additional info is needed.