I’m messing around with geo nodes for the first time and am having some trouble getting my head around it!
I want to have a 2D grid of objects, and apply some “jitter” or “random walk” to them.
I’ve managed to do this using noise, but the jitter always has bias in the +x & +y direction!
But i need the jitter (noise value) to have equal probability to go in the -x & -y.
If anyone could take my blend file (3.0 alpha, attached) and show me how to do this, i’d be very grateful!
random walk.blend (896.2 KB)