Hello,
I need some urgent help to distribute these houses inside each block and rotate them accordingly to the edge normals of the block. All houses are already in a collection. The houses at the outside will face 90 degree with their front edges. For the ones inside the blocks I’m okay with any direction they might face, but preferably following 1 of the 4 of the edges normal like the outside ones so it won’t look weird. The houses should have a slight distance with e/o like on the image and randomize a bit in scale. I know only a (very) few geometry nodes so if anyone can help with the full steps to do this, I’d be very much grateful.
Thank you in advance!