Hello Everyone,
I think this should be simple, but I am obviously missing something. In 4.3, I am trying to add random rotation to an object using geometry nodes. So far, all of my attempts at adding a random value to the Z rotation result in the noodle turning red.
My set is shown below
What is the best way to set this up as a random vale? Preferably between -10 degrees and *10 degrees.
Thanks in advance